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Post by Ichimura Ryunosuke on Mar 2, 2014 20:25:12 GMT -7
Gifting to Constantine Lawrence:
Item Name: Warrior's Shinobue Materials: Wood (1) Stats: +4 Str, +1 Spr Description: This transverse flute was made for warriors who want to bash their enemies' heads in when they insult their skill with the flute. Power: None.
Material Cost: 40 yen Stat Cost: 500 yen Grand Total: 540 yen
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Post by Oda Nobunaga on Mar 2, 2014 20:38:33 GMT -7
Money in Wallet: 558 Cost of Purchase: 540 558 - 540 = 18 left in Wallet
FILLED
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Post by Ichimura Ryunosuke on Mar 3, 2014 18:38:06 GMT -7
Gifting to Okita Kitana:
Dark Gunner's Visor: This mask fits comfortably on the wearer's face, turning their skin and hair black, and their eyes red. The eyes are protected, and their vision enhanced. +6 Dex Power: The wearer's vision is enhanced, improving their aim. All things that that could be seen as distractions - dirt, debris, mist - are nullified from their vision, and they can make a mental mark on one person at a time. The mark is visible even at great distances, and they have a 95% accuracy rating on this target.
Dark Gunner's Shoulders: These tough, dark-steel shoulders protect the wearer from a good amount of harm, without being cumbersome. +4 Dex +2 Con Power: Unbreakable. Cannot be pierced.
Dark Gunner's Gauntlets: These gauntlets fit the wearer's forearms snugly, providing solid protection to the forearms. Their grip seems solid when these are worn. +3 Dex +3 Con Power: Damage nullified when blocking with gauntlets.
Dark Gunner's Chest Plate: This chest plate is thin and fits the wearer's form snugly, hugging their body. It provides maximum comfort without hindering mobility. +3 Dex +3 Con Power: Damage return. When struck in the torso, half the damage of the attack is returned to the attacker.
((Complete Dark Gunner Set: +4 Str, +6 Dex))
The aforementioned items will be removed from Ichimura Ryunosuke's storage.
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Post by Oda Nobunaga on Mar 3, 2014 19:10:05 GMT -7
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Post by Ichimura Ryunosuke on Mar 7, 2014 0:38:46 GMT -7
Fusing:
Demon's Gun-blade: This sword has the handle of a pistol, and the blade is insanely sharp, with ridges to allow easier cutting. The chamber of the gun seems to be at the end of the blade. It seems to not require the long period of reloading that typical rifles would, and the rounds are much more capable of piercing than others. +12 Str when firing, +10 Str when striking with blade.
With:
Matchlock Pistol: Two-hand. Basic pistol that requires the use of both hands due to its massive recoil and reloading procedure. +3 Dex when firing, +1 Str when striking with the pistol.
To form:
Demon's Howitzer: *UPGRADED ONCE* Two-hand. A small cannon that could be held using a rifle-like handle, and could be fired by pulling a trigger. The barrel of the cannon is decorated with figures of demons, and had a figurine of a demon near its mouth. The barrel also had sharp katana-like ridges that can cut through anything that was rammed upon by the cannon. It seems to not require the long period of reloading that typical cannons would. +12 Str, +3 Dex when firing, +11 Str when striking with the cannon.
Fusion Cost: 800 Yen Total Cost: 800 Yen
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Power of Bishamonten
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Post by Uesugi Kenshin on Mar 7, 2014 0:43:51 GMT -7
Money in wallet: 819 Money after transaction: 19
Filled.
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Post by Ichimura Ryunosuke on Mar 7, 2014 16:16:49 GMT -7
Crafting:
Item Name: Totomi Justicar Hachimaki Materials: Steel(60), Cloth(40) Stats: +4 Dex, +1 Con Description: This hachimaki had a piece of metal sewn on it for added protection on the forehead. Though enough to pass for a typical hachimaki when worn, this would give the wearer a sense of justice. Unifies with other Totomi Justicar items to complete the set. Power:
Item Name: Totomi Justicar Mask Materials: Cloth(40) Stats: +4 Dex, +1 Con Description: This light-blue half-face cloth mask covers the wearer's face so that serving justice might not be hindered by trivial matters. Unifies with other Totomi Justicar items to complete the set. Power:
Item Name: Totomi Justicar Haori Materials: Cloth(40), Straw(40) Stats: +3 Dex, +2 Str Description: This seikai haori was typically made for warriors who wanted to maneuver on the battlefield without their armor. Especially in marketplace battles while serving justice. Unifies with other Totomi Justicar items to complete the set. Power:
Item Name: Totomi Justicar Kimono Materials: Cloth(40) Stats: +4 Dex, +1 Str Description: This white kimono was typically made for warriors who wanted to maneuver on the battlefield without their armor. The white color signifies the purity of justice that must be served. Unifies with other Totomi Justicar items to complete the set. Power:
Item Name: Totomi Justicar Gauntlets Materials: Cloth(40) Stats: +3 Dex, +2 Str Description: These cloth gauntlets was typically made for warriors who wanted to maneuver on the battlefield without their armor. The grip added by these gauntlets would enable the wearer to have more freedom wielding their weapon, for faster administration of justice. Unifies with other Totomi Justicar items to complete the set. Power:
Item Name: Totomi Justicar Hakama Materials: Cloth(40) Stats: +4 Dex, +1 Con Description: This dark-blue hakama was typically made for warriors who wanted to maneuver on the battlefield without their armor. Had enough protection at the crotch so that serving justice might not be hindered. Unifies with other Totomi Justicar items to complete the set. Power:
Item Name: Totomi Justicar Obi Materials: Cloth(40) Stats: +4 Dex, +1 Str Description: This thin dark-blue obi was typically made for warriors who wanted to maneuver on the battlefield without their armor. The belt could secure the wearer's clothes so that serving justice might not be hindered. Unifies with other Totomi Justicar items to complete the set. Power:
Item Name: Totomi Justicar Tabi Materials: Cloth(40) Stats: +4 Dex, +1 Str Description: This white tabi was typically made for warriors who wanted to maneuver on the battlefield without their armor. This would help secure the wearer's feet on the footwear they wear so that justice would be quickly served. Unifies with other Totomi Justicar items to complete the set. Power:
Item Name: Totomi Justicar Waraji Materials: Straw(40) Stats: +4 Dex, +1 Str Description: This pair of straw sandals was typically made for warriors who wanted to maneuver on the battlefield without their armor. Makes the wearer fleet on foot and stable in fights so that justice would be quickly served. Unifies with other Totomi Justicar items to complete the set. Power:
Current Totomi Justicar Complete Set Power: 0
Total Material Cost: 40 x 9 + 40 + 60 = 460 yen Total Stat Cost: 5 x 100 x 9 = 4500 yen
Fusing:
Totomi Justicar Kimono (Cloth): This white kimono was typically made for warriors who wanted to maneuver on the battlefield without their armor. The white color signifies the purity of justice that must be served. Unifies with other Totomi Justicar items to complete the set. +4 Dex, +1 Str
With:
Cloth of the Damned: The design on this kimono is that of the Mon of Numa Castle. When worn, the wearer can feel the lost souls of the castle fighting alongside him. +3 Str +3 Dex
To form:
Totomi Justicar Kimono (Cloth):*UPGRADED ONCE* This white kimono was typically made for warriors who wanted to maneuver on the battlefield without their armor. The white color signifies the purity of justice that must be served. This kimono also exhibits a peculiar behavior, in that when the wearer fights, the spirits of the departed members of the Totomi militia would aid him. Unifies with other Totomi Justicar items to complete the set. +7 Dex, +4 Str
Fusing:
Totomi Justicar Mask (Cloth): This light-blue half-face cloth mask covers the wearer's face so that serving justice might not be hindered by trivial matters. Unifies with other Totomi Justicar items to complete the set. +4 Dex, +1 Con
With:
Dark Gunner's Visor: This mask fits comfortably on the wearer's face, turning their skin and hair black, and their eyes red. The eyes are protected, and their vision enhanced. +6 Dex Power: The wearer's vision is enhanced, improving their aim. All things that that could be seen as distractions - dirt, debris, mist - are nullified from their vision, and they can make a mental mark on one person at a time. The mark is visible even at great distances, and they have a 95% accuracy rating on this target.
To form:
Totomi Justicar Mask (Cloth): *UPGRADED ONCE* This light-blue half-face cloth mask covers the wearer's face so that serving justice might not be hindered by trivial matters. But it seemed that the mask was peculiar, since when it is worn, the eyes of the wearer would seem to have a light-blue cross on the irises. Unifies with other Totomi Justicar items to complete the set. +10 Dex, +1 Con Power: The wearer's vision is enhanced, improving their aim. All things that that could be seen as distractions - dirt, debris, mist - are nullified from their vision, and they can make a mental mark on one person at a time. The mark is visible even at great distances, and they have a 95% accuracy rating on this target.
Fusion Costs: 800 x 2 = 1600 yen
Grand Total: 460 + 4500 + 1600 = 6560 yen
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Power of Bishamonten
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Post by Uesugi Kenshin on Mar 7, 2014 16:19:20 GMT -7
Money in wallet: ¥15,027 Cost of transaction: ¥6560 Money left after transaction: ¥8467
Filled.
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Post by Ichimura Ryunosuke on May 6, 2014 2:24:42 GMT -7
Buying:
Bladed Iron Longbow: It's like the Iron Longbow, but it's got blades on the tips! Great for ranged fighting, AND close-quarters! +4 Str when firing, +4 Str when striking with bow. 360 Yen (3x)
360 x 3 = 1080 yen
Upgrading all of the Bladed Iron Longbows (+6 Str ranged, +6 Str melee), two with powers as follows:
Bladed Iron Longbow (Steel):*UPGRADED ONCE* It's like the Iron Longbow, but it's got blades on the tips! Great for ranged fighting, AND close-quarters! +6 Str when firing, +6 Str when striking with bow. Power: Can pierce through any material with ease.
Bladed Iron Longbow (Gunpowder):*UPGRADED ONCE* It's like the Iron Longbow, but it's got blades on the tips! Great for ranged fighting, AND close-quarters! +6 Str when firing, +6 Str when striking with bow. Power: This power can be activated: when the user uses this weapon for attacks, it creates explosions upon impact, but the user takes 1/3 damage against his current Con. Can be deactivated, but it can't be reactivated for the rest of the thread.
800 x 3 + 1000 x 2 + 60 + 80 = 4540 + 1080 = 5620 yen
Fusing
Bladed Iron Longbow:*UPGRADED ONCE* It's like the Iron Longbow, but it's got blades on the tips! Great for ranged fighting, AND close-quarters! +6 Str when firing, +6 Str when striking with bow.
with
Demon's Howitzer: *UPGRADED ONCE* Two-hand. A small cannon that could be held using a rifle-like handle, and could be fired by pulling a trigger. The barrel of the cannon is decorated with figures of demons, and had a figurine of a demon near its mouth. The barrel also had sharp katana-like ridges that can cut through anything that was rammed upon by the cannon. It seems to not require the long period of reloading that typical cannons would. +12 Str, +3 Dex when firing, +11 Str when striking with the cannon.
to form:
Teppo Ishiyumi: *UPGRADED TWICE* Two-hand. On the surface this weapon was a very large straight-edged sword, with a long handle to leverage its length and weight. But the hollow spine of this sword could say otherwise: it could also be used as an artillery weapon, able to be loaded with ordinary arrows and had the same power as a cannon powered with gunpowder. It seems to not require the long period of reloading that typical gunpowder-based weapons would. Requires 15 Str, 20 Dex, and Marksmanship C to wield. +18 Str, +3 Dex when firing arrows, +17 Str when slashing with the weapon.
Fusing:
Bladed Iron Longbow (Steel):*UPGRADED ONCE* It's like the Iron Longbow, but it's got blades on the tips! Great for ranged fighting, AND close-quarters! +6 Str when firing, +6 Str when striking with bow. Power: Can pierce through any material with ease.
with:
Bladed Iron Longbow (Gunpowder):*UPGRADED ONCE* It's like the Iron Longbow, but it's got blades on the tips! Great for ranged fighting, AND close-quarters! +6 Str when firing, +6 Str when striking with bow. Power: This power can be activated: when the user uses this weapon for attacks, it creates explosions upon impact, but the user takes 1/3 damage against his current Con. Can be deactivated, but it can't be reactivated for the rest of the thread.
To form:
Sasori Ishiyumi (Steel, Gunpowder): *UPGRADED TWICE* Two-hand. This peculiar weapon looks like a scorpion baring its claws towards its enemy, and had its tail pointing away from the claws, ready to strike anytime. The weapon could be wielded as a large bidentate spear with another spear head at its rear. But the true beauty of this weapon is that it could be used as a very powerful crossbow in which its arrows could behead a soldier from short distances, and powerful enough to travel hundreds of yards and still hit the mark. +12 Str when firing bolts, +12 Str when striking with the scorpion. Power: Can pierce through any material with ease. Power: This power can be activated: when the user uses this weapon for attacks, it creates explosions upon impact, but the user takes 1/3 damage against his current Con. Can be deactivated, but it can't be reactivated for the rest of the thread.
Fusing:
Teppo Ishiyumi: *UPGRADED TWICE* Two-hand. On the surface this weapon was a very large straight-edged sword, with a long handle to leverage its length and weight. But the hollow spine of this sword could say otherwise: it could also be used as an artillery weapon, able to be loaded with ordinary arrows and had the same power as a cannon powered with gunpowder. It seems to not require the long period of reloading that typical gunpowder-based weapons would. Requires 15 Str, 20 Dex, and Marksmanship C to wield. +18 Str, +3 Dex when firing arrows, +17 Str when slashing with the weapon. With:
Sasori Ishiyumi (Steel, Gunpowder): *UPGRADED TWICE* Two-hand. This peculiar weapon looks like a scorpion baring its claws towards its enemy, and had its tail pointing away from the claws, ready to strike anytime. The weapon could be wielded as a large bidentate spear with another spear head at its rear. But the true beauty of this weapon is that it could be used as a very powerful crossbow in which its arrows could behead a soldier from short distances, and powerful enough to travel hundreds of yards and still hit the mark. +12 Str when firing bolts, +12 Str when striking with the scorpion. Power: Can pierce through any material with ease. Power: This power can be activated: when the user uses this weapon for attacks, it creates explosions upon impact, but the user takes 1/3 damage against his current Con. Can be deactivated, but it can't be reactivated for the rest of the thread. To form:
Sasori Teppo Ishiyumi (Steel, Gunpowder): *UPGRADED THRICE* Two-hand. This peculiar weapon looks like a scorpion baring its claws towards its enemy, and had its large tail pointing away from the claws, ready to strike anytime. The weapon could be wielded as a large bidentate spear with a long spear head at its rear. But the true beauty of this weapon is that it could be used as a very powerful gunpowder-based weapon that accepts ordinary arrows, and could make them behead a soldier from short distances, and powerful enough to travel hundreds of yards and still hit the mark. It seems to not require the long period of reloading that typical gunpowder-based weapons would. Requires 20 Str, 25 Dex, and Marksmanship C to wield. +30 Str, +3 Dex when firing arrows, +29 Str when when striking with the scorpion. Power: Can pierce through any material with ease. Power: This power can be activated: when the user uses this weapon for attacks, it creates explosions upon impact, but the user takes 1/3 damage against his current Con. Can be deactivated, but it can't be reactivated for the rest of the thread.
1100 + 1100 + 400(fusing two powers) + 1400 = 4600 + 5620 = 9620 yen
Grand Total: 9620 yen
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Post by Tokugawa Ieyasu on May 6, 2014 5:37:07 GMT -7
Fusing items with powers to end up with a item with multiply powers is meant to cost more. The combination of powers you have made however aren't very synergistic. As such the additional price will only be 400 extra. Please take out the extra funds from you bank and then I will approve this.
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Post by Ichimura Ryunosuke on May 6, 2014 12:39:52 GMT -7
I presumed that the cost of the fusing the two powers is 1000, as explained in my post before. So, I'll just need to subtract 600 from my bill. The total should only be 9620. Editing the part where I placed the cost of fusing two powers.
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Post by Tokugawa Ieyasu on May 6, 2014 13:36:18 GMT -7
It in the Custom Shop section. Two powered items can cost anywhere from 300 to 1000 extra. If the go really well together then obviously they cost more. However I must admit didn't noticed you just assumed it was 1000, though was wondering what it was for.
Money in Wallet:10222 Cost: 9620 Money After: 620
APPROVED
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Post by Ichimura Ryunosuke on May 19, 2014 22:15:11 GMT -7
Buying:
Steel Chain Sickles: Two-hand. These are very well-made sickles, connected with a chain for deadly use. +5 Str +3 Dex 600 Yen
Upgrading the following to:
Steel Chain Sickles (Iron): *UPGRADED ONCE* Two-hand. These are very well-made sickles, connected with a chain for deadly use. +5 Str +7 Dex Power: A sickle or two can be hurled towards an enemy in mid-range, dealing extra damage equal to 1/3 of the user's Dex. When that effect is used, the weapon bonus with that weapon towards an enemy while the sickles are used in melee would decrease by 1/2 of its value for every sickle hurled. The post succeeding the post when the sickles are hurled could be used to retrieve the sickles, to return the weapon bonus to normal. After this, the power can't be used for 200/(Current Dex + Weapon) turns, rounded up. The power could also be used to make the weapon act as a grappling hook, with the same consequences.
Upgrading:
Hitoshirenu-Mi: Two-hand. This large two-handed Nodachi is of amazing quality, and bears the mark of the Kitbatake. Having been taken from one of the Kitabatake Brothers defeated in the battle of Ise. +5 Str when striking, +5 Con. Power: This weapon when held in hand becomes completely invisible. While carried in other way, such as sheathed, or on on a strap it is visible.
To:
Hitoshirenu-Mi:*UPGRADED ONCE* Two-hand. This large two-handed Nodachi is of amazing quality, and bears the mark of the Kitbatake. Having been taken from one of the Kitabatake Brothers defeated in the battle of Ise. +5 Str when striking, +9 Con. Power: This weapon when held in hand becomes completely invisible. While carried in other way, such as sheathed, or on on a strap it is visible.
Fusing: Steel Chain Sickles (Iron): *UPGRADED ONCE* Two-hand. These are very well-made sickles, connected with a chain for deadly use. +5 Str +7 Dex Power: A sickle or two can be hurled towards an enemy in mid-range, dealing extra damage equal to 1/3 of the user's Dex. When that effect is used, the weapon bonus with that weapon towards an enemy while the sickles are used in melee would decrease by 1/2 of its value for every sickle hurled. The post succeeding the post when the sickles are hurled could be used to retrieve the sickles with the chain connected to them, to return the weapon bonus to normal. After this, the power can't be used for 200/(Current Dex + Weapon) turns, rounded up. The power could also be used to make the weapon act as a grappling hook, with the same consequences.
With:
Hitoshirenu-Mi:*UPGRADED ONCE* Two-hand. This large two-handed Nodachi is of amazing quality, and bears the mark of the Kitbatake. Having been taken from one of the Kitabatake Brothers defeated in the battle of Ise. +5 Str when striking, +9 Con. Power: This weapon when held in hand becomes completely invisible. While carried in other way, such as sheathed, or on on a strap it is visible.
To form:
Fangs of Byakko (Iron): *UPGRADED TWICE* Two-hand. These weapons, extending from 12 inches from the hands to 3 inches beyond the shoulders, look like as if the blacksmith who had made them had plucked both canine teeth from the legendary white tiger. These blades are connected to a long chain that is wrapped around the waist and hands of the wearer, which served as both weapon and armor when the blades are removed from their original places. Invisible as the wind, these weapons could only be wielded by the greatest martial artists who knew how to throw their punches, as the weapon dictates that they should be able to do that in order for the weapon to be used in its greatest efficiency. Requires 15 base Str and 15 base Dex to wield. +10 Str, +7 Dex, +9 Con Power: This weapon when held in hand, or connected to the hand in some way, becomes completely invisible. While carried in other way, such as sheathed, or on on a strap it is visible. Power: A blade or two can be hurled towards an enemy in mid-range, dealing extra damage equal to 1/3 of the user's current Dex. When that effect is used, the weapon bonus with that weapon towards an enemy while the blades are used in melee would decrease by 1/2 of its value for every blade hurled (hurling both blades would mean no weapon bonus for the melee attack). The post succeeding the post when the sickles are hurled could be used to retrieve the blades with the chain connected to them, to return the weapon bonus to normal. After this, the power can't be used for 200/(Current Dex + Weapon) turns, rounded up. The power could also be used to make the weapon act as a grappling hook, with the same consequences.
600 + 800 + 1000 + 40 + 800 + 1100 + 1000(fusing two powers) = 5340 Yen
Grand Total: 5340 Yen
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Samurai
75 (96)
STR
65 (73)
DEX
73 (81)
CON
65 (93)
SPR
80 (88)
WIS
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Post by Takeda Shingen on Jun 8, 2014 1:24:48 GMT -7
Please elaborate on what Ryunosuke would be attacking with if he were to melee attack an opponent and he hurled both sickles at the opponent.
Also, since fusing counts as an upgrade, you would be paying 1100 for the second upgrade, not 1000.
It would be:
600 + 40 + 800 + 1000 + 800 + 1100 + 1000 = 5340
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Post by Ichimura Ryunosuke on Jun 8, 2014 3:18:27 GMT -7
Clarified about how would Ryunosuke attack when both blades are hurled, and edited my total.
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Samurai
75 (96)
STR
65 (73)
DEX
73 (81)
CON
65 (93)
SPR
80 (88)
WIS
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Post by Takeda Shingen on Jun 8, 2014 11:06:37 GMT -7
Money in Wallet: 5472 Yen Total Purchase: 5340 Yen Money left in Wallet: 132 Yen
APPROVED!
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